Create Rectangle Geometry

Demonstrates how to define a basic rectangle geometry object and render it filled with color using a Graphics object.

Create Rectangle Geometry, running
800 × 600
GitHub
class Example extends Phaser.Scene
{
    create ()
    {
        const rect = new Phaser.Geom.Rectangle(250, 200, 300, 200);

        const graphics = this.add.graphics({ fillStyle: { color: 0x0000ff } });

        graphics.fillRectShape(rect);
    }
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    width: 800,
    height: 600,
    type: Phaser.AUTO,
    parent: 'game-container',
    scene: Example
};

const game = new Phaser.Game(config);

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