Phaser home
Phaser AE
Open source
Phaser 4
Download
Learn
Editor
Tools
Docs
Examples
News
Log in
Examples
/
Scenes
/
Tutorial
Phaser 4.1.0
Phaser 4 examples
Tutorial
3
examples
Examples
3
Change Scene Order
Demonstrates how the sequence of scenes provided in the game configuration determines their initial rendering depth when multiple scenes are active simultaneously.
Scene Controller
This example demonstrates comprehensive management of multiple concurrent scenes. It shows how to use a master UI scene to toggle visibility and active status (pausing/resuming) for child scenes, and how to reorder the scene stack using bringToTop, moveUp, moveDown, and moveAbove.
Scene Rendering Order
Demonstrates how to change the display order of multiple active scenes using the Scene Manager's bringToTop method.