This tutorial covers setting-up your development environment. Picking an editor, installing a web server, downloading Phaser and creating a Hello World test.
Learn how to create a game completely from scratch. Add a player and make him run and jump around the platforms, collecting stars and avoiding baddies.
This documentation is generated from the source code and covers every method, property and class across the entire API. Use it in conjunction with examples and tutorials to get a deeper understanding of the framework.
Phaser 3 has complete support for Facebook Instant Games. We've a range of tutorials covering it. From Getting Started, to the Leaderboards API, to displaying ads and offering In App Purchases in your games.
We publish regular Dev Logs that detail what has been worked on recently and what's coming down the line in beta releases. There are also extensive tutorials and structural guides to be found here.
The community are constantly publishing new tutorials. There are literally hundreds of them, covering everything from custom game objects, to shaders. Be sure to check out the videos too.
Texture Atlases are vital for modern games. This is a comprehensive tutorial with example code on how to create and use them within Phaser 3, using the Texture Packer app.
Get taught by the experts in this comprehensive series. 11 Courses, 175 Lessons and over 28 hours of video. With downloadable project files and closed captions you'll have learned lots by the end.
This tutorial will show you which files you need and how to use them to get the Phaser 3 Spine Plugin running.