Browser Boxing: A Free Multiplayer Boxing Game Built with Phaser
Fight players, friends, or bots.
Fight players, friends, or bots.
Tap to fire, call in backup when the waves get heavy, survive to round 100.
Build units, destroy the enemy HQ. Matches under 10 minutes, high skill ceiling.
By ilyesB. Real frame data, footsies that matter, and no server needed to play online.
By Katelyn (aka CEO in-game). Work alongside others, take a coffee break, leave a note on the whiteboard.
The enemies buff each other, attack your towers, and sometimes just rush the base.
Every patient you save makes the next mistake more expensive.
By uncaose. Drop sweets, merge matching treats, chase the grand cake.
Walk up to people, gather in themed rooms, chat by moving into channels. No new app to install.
One Phaser scene, zero image assets, and 150 real animal species that only come back when the habitat earns them.
Build a deadly level, prove you can beat it, publish it as a playable Reddit post. Earn coins every time someone fails.
By VibeDeploy. Pick a path, watch your heroes fight, fire the clutch ability at the right moment.
By Jow Games. Gather, build, defend and fight. Free to play in the browser.
Queue your moves. Lock them in. Watch what happens when both sequences play out at once.
Spot the ravens, tap before they reach the trees. Three periods, one sudden death.
Your only weapon is the music raining down on you. Two Jazz Cats. Infinite loops.
By Kai Geffen. Five years of development, nearly 1,000 players and monthly tournaments.
u/derppherppp built a cat-collecting space card game in one month with Phaser 3. It won the Best Use of Phaser award out of 700+ entries. Here is how.