New settings panels, keyboard short-cuts, support for JetBrains IDEs, font files and more.
This new version adds multiplayer, Discord Activities and physics templates into our CLI tool.
Easy drag and drop game file hosting for all Phaser users!
Create a new word or puzzle game and win a share of $116,000 prize money.
Set renderer to warpspeed. Two brand-new releases of Phaser just landed.
This brand new version includes a powerful built-in Tilemap Editor.
Calling all game devs. Join the Shapecraft Hackathon with $250k in prizes available.
Experience with Phaser and HTML/CSS? Join a powerful creative team.
A powerful browser extension that allows for real time inspection and modification of Phaser games
Read all about the latest release of our renderer. Play with new demos, download and help test.
This is an important point release of Phaser Editor that solves several high priority issues.
The latest version of Phaser is now available including important GPU memory fixes.
The Community Edition of Phaser gets a new point release.
Unable to stop producing great Phaser content, the creator turns his gaze to the popular card game
The latest version of Phaser Editor includes Monaco built-in, an updated JavaScript ESM template, refactored Script Nodes and new drag-drop project support.
Why a top-rated mobile app company uses Phaser for its flagship product.
The latest release includes enhanced Go To support, tighter integration with VS Code, built-in Live Support and has been updated for Phaser v3.85.2.
Enjoy new quality-of-life improvements, such as drag and drop asset management and UI updates in this latest release of Phaser Editor.
Learn more about the game Txtaria and how it came to be.
The latest, most stable and performant version of Phaser is now available, including updates to all of our project templates.
League of Legends developer teaches art and game design on YouTube.
Read about the latest updates to the new Phaser renderer including GPU tilemaps and smooth pixel art
Playroom are hiring remote Phaser developer on 3-6 month contract to work on one of their new games.
Emanuele Feronato continues their tutorial series on Zuma
Quickly get up and running using Rapier Physics directly in Phaser with our two new Project Templates and 30 source code examples.