Phaser 4 examples
My First Game
- 18 examples
- 1 folder
Folders 1
Examples 5
Animation Key ConstantsDemonstrates organizing animation keys into a central constant object to manage asset strings safely and avoid typos throughout a project.Audio Key ConstantsDemonstrates organizing sound effect asset keys into a central constant object to ensure consistency and maintainability when referencing audio throughout a game.Complete Multi-Scene Game TemplateA comprehensive example showing how to structure a Phaser game with multiple scenes, including a boot sequence, preloader, main menu, arcade physics gameplay, a UI overlay, and a game over screen.Multi-Scene Game ArchitectureA complete game structure demonstrating scene transitions, a preloader with a progress bar, and a parallel UI overlay scene for managing HUD elements and audio independently from the main game logic.Sprite Keys MappingDemonstrates centralizing asset keys within a single object to avoid hard-coded strings and ensure consistency across the game logic.