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Examples/Filters/Image LightPhaser 4.1.0

Phaser 4 examples

Image Light

  • 4 examples

Examples 4

Image Based Lighting OrbsThis example demonstrates image-based lighting (IBL) using 360-degree environment maps and normal maps. It shows how applying different blur levels to an environment map simulates varying surface roughness on objects, ranging from matte to mirror-like reflections.Image Based Lighting with Normal MapsApply realistic lighting effects to sprites using normal maps and environment textures, featuring dynamic light source switching and rotation-aware lighting.Image Light SmoothnessDemonstrates how to toggle a panorama blur filter on an environment map to create smooth image-based lighting effects on sprites using normal maps.Image Light with Animated EnvironmentDemonstrates using a Dynamic Texture as an environment map for an Image Light filter, allowing real-time lighting effects to react to a scrolling and animated scene.
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