Phaser 4 examples

Intersects

  • 14 examples

Examples 14

Circle to Circle IntersectionDemonstrates how to check for overlaps between two circles using the CircleToCircle intersection test.Line to Circle IntersectionDemonstrates intersection testing between a rotating line and a circle that follows the pointer.Line to Line IntersectionDemonstrates how to check for an intersection point between two geometric lines. One line rotates continuously while the other follows the mouse pointer.Line to Rectangle IntersectionDemonstrates how to detect if a rotating line segment intersects with a rectangle using Phaser.Geom.Intersects.LineToRectangle.Point to Line IntersectionDemonstrates checking if a point lies exactly on a line segment using the PointToLine intersection test.Point To Line SegmentDemonstrates checking if a point lies exactly on a specific line segment using the PointToLineSegment intersection test.Rectangle Intersection AreaCalculates and renders a new rectangle representing the overlapping intersection area of two rectangles.Rectangle to Circle IntersectionDemonstrates checking for an intersection between a Circle and a Rectangle geometry object. The shapes change color when they overlap.Rectangle to Rectangle IntersectionDemonstrates how to check for intersection between two Rectangle geometry objects using the RectangleToRectangle function.Rectangle to Triangle IntersectionDemonstrates checking for intersection between a static Rectangle and a rotating Triangle that follows the pointer.Rectangle to Values IntersectionDemonstrates checking for an intersection between a Rectangle and a set of boundary values (left, right, top, and bottom) representing other shapes.Triangle To Circle IntersectionDemonstrates intersection detection between a rotating triangle and a movable circle using Phaser.Geom.Intersects.TriangleToCircle.Triangle to Line IntersectionDemonstrates intersection testing between a rotating triangle and a line segment controlled by the pointer.Triangle to Triangle IntersectionDemonstrates detecting whether two triangle shapes are overlapping, using a mouse-controlled triangle and a rotating triangle.