Sprite Sheet
Load a sprite sheet with defined frame dimensions and display individual frames using their index.
1024 × 768
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
this.load.spritesheet('diamonds', 'assets/sprites/diamonds32x24x5.png', { frameWidth: 32, frameHeight: 24 });
}
create ()
{
this.add.image(0, 0, 'diamonds', 0);
this.add.image(64, 0, 'diamonds', 1);
this.add.image(128, 0, 'diamonds', 2);
this.add.image(32, 32, 'diamonds', 3);
this.add.image(96, 32, 'diamonds', 4);
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
type: Phaser.WEBGL,
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);