Scene From Object

Demonstrates how to define a Scene using a standard JavaScript object within the Game Configuration, mapping lifecycle functions like preload and create.

Scene From Object, running
800 × 600
GitHub
function preload ()
{
        this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
    this.load.image('face', 'assets/pics/bw-face.png');
}

function create ()
{
    this.add.image(400, 300, 'face');
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    type: Phaser.CANVAS,
    parent: 'game-container',
    width: 800,
    height: 600,
    scene: {
        preload: preload,
        create: create
    }
};

const game = new Phaser.Game(config);

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