Circle Properties

Demonstrates how to access and use the basic properties of a Circle geometry object, including its radius, diameter, and bounding box coordinates.

Circle Properties, running
800 × 600
GitHub
class Example extends Phaser.Scene
{
    create ()
    {
        const circle = new Phaser.Geom.Circle(400, 300, 100);

        const graphics = this.add.graphics({ lineStyle: { color: 0xff0000 } });
        graphics.strokeCircleShape(circle);

        graphics.lineStyle(1, 0x00ff00);
        graphics.lineBetween(circle.x, circle.y, circle.x + circle.radius, circle.y);

        graphics.strokeRect(circle.left, circle.top, circle.diameter, circle.diameter);
    }
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    width: 800,
    height: 600,
    type: Phaser.AUTO,
    parent: 'game-container',
    scene: Example
};

const game = new Phaser.Game(config);

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