Clone a Line
Demonstrates how to create independent copies of a Line geometry object using the Clone method.
800 × 600
class Example extends Phaser.Scene
{
lines;
line;
graphics;
create ()
{
this.graphics = this.add.graphics({ lineStyle: { width: 4, color: 0xaa00aa, alpha: 0.6 } });
this.line = new Phaser.Geom.Line(100, 300, 400, 300);
this.lines = [];
}
update ()
{
Phaser.Geom.Line.Rotate(this.line, 0.03);
this.lines.push(Phaser.Geom.Line.Clone(this.line));
this.graphics.clear();
this.graphics.strokeLineShape(this.line);
for (let i = 0; i < this.lines.length; i++)
{
Phaser.Geom.Line.Offset(this.lines[i], 3, 0);
if (this.lines[i].left > 800)
{
this.lines.splice(i--, 1);
}
else
{
this.graphics.strokeLineShape(this.lines[i]);
}
}
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);