Text with Fallback Font

This example demonstrates how to specify a comma-separated list of fallback fonts for a Text object to ensure it renders correctly if the primary font is missing.

Text with Fallback Font, running
800 × 600
GitHub
class Example extends Phaser.Scene
{
    create ()
    {
        this.add.text(100, 100, 'Hello World', { fontFamily: 'Verdana, "Times New Roman", Tahoma, serif', fontSize: 64, color: '#ffffff' });
    }
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    parent: 'game-container',
    scene: Example
};

const game = new Phaser.Game(config);

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