Triangle Set To
How to update all six coordinates of a Triangle geometry object simultaneously using the setTo method.
800 × 600
class Example extends Phaser.Scene
{
create ()
{
const triangle = new Phaser.Geom.Triangle(400, 250, 300, 350, 500, 350);
const graphics = this.add.graphics({ lineStyle: { color: 0xaaaa00 } });
graphics.strokeTriangleShape(triangle);
for (let i = 0; i < 25; i++)
{
triangle.setTo(
triangle.x1 * 0.97, triangle.y1 * 0.95,
triangle.x2 * 1.05, triangle.y2 * 1.04,
triangle.x3 * 1.02, triangle.y3 * 1.01
);
graphics.strokeTriangleShape(triangle);
}
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);