Triangle Offset
Demonstrates how to move a Triangle shape by specific x and y values using the Offset function to create geometric patterns.
800 × 600
class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0xaaaa00 } });
const triangle = Phaser.Geom.Triangle.BuildEquilateral(100, 225, 150);
for (let angle = 0; triangle.left < 800; angle += Math.PI / 18)
{
graphics.strokeTriangleShape(triangle);
Phaser.Geom.Triangle.Offset(triangle, 20, Math.cos(angle) * 40);
}
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);