Loader 404 Handling
Demonstrates how the loader behaves when assets fail to load due to 404 errors, showing that the game can still proceed to the create state.
800 × 600
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
// The URLs are incorrect on purpose to test 404 handling
this.load.image('taikodrummaster', 'assets/tribbles/taikodrummaster.jpg');
this.load.image('sukasuka-chtholly', 'assets/tribbles/sukasuka-chtholly.png');
}
create ()
{
this.add.image(400, 300, 'taikodrummaster');
this.add.image(400, 500, 'sukasuka-chtholly');
this.add.text(10, 10, 'Load complete, both files 404d', { font: '16px Courier', fill: '#00ff00' });
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);