Load HTML to Texture
Demonstrates how to load an external HTML file and convert it into a texture that can be used by Game Objects like Images or Sprites.
800 × 600
class Example extends Phaser.Scene
{
image;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
this.load.htmlTexture('test1', 'assets/html/test1.html', 512, 512);
}
create ()
{
this.image = this.add.image(400, 300, 'test1').setOrigin(0);
}
update ()
{
this.image.rotation += 0.01;
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
type: Phaser.CANVAS,
width: 800,
height: 600,
backgroundColor: '#efefef',
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);