Emitter Alpha Tween
Demonstrates how to apply a tween to the alpha property of a particle emitter to fade the entire effect in and out.
800 × 600
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
this.load.image('bg', 'assets/pics/checker.png');
this.load.atlas('match3', 'assets/atlas/match3.png', 'assets/atlas/match3.json');
}
create ()
{
this.add.image(400, 300, 'bg');
const emitter = this.add.particles(400, 300, 'match3', {
frame: 'Match3_Icon_12',
angle: { min: 240, max: 300 },
speed: { min: 200, max: 300 },
lifespan: 3000,
scale: { start: 1, end: 0.25 },
gravityY: 200
});
this.tweens.add({
targets: emitter,
alpha: 0,
yoyo: true,
repeat: -1,
duration: 1000
});
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);