Global Keydown Event

Demonstrates how to capture every keyboard key press globally within a Scene using the keyboard manager's event listener.

Global Keydown Event, running
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GitHub
class Example extends Phaser.Scene
{
    create ()
    {

        //  Receives every single key down event, regardless of origin or key

        this.input.keyboard.on('keydown', event =>
        {

            console.dir(event);

        });

    }
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    type: Phaser.CANVAS,
    parent: 'game-container',
    scene: Example
};

const game = new Phaser.Game(config);

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