Load Image From Object
Demonstrates how to load an image by passing a single configuration object containing the key and URL to the loader instead of using separate arguments.
800 × 600
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
this.load.image({
key: 'taikodrummaster',
url: 'assets/pics/taikodrummaster.jpg'
});
}
create ()
{
this.add.image(400, 300, 'taikodrummaster');
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);