Chained Asset Pack Loading

Demonstrates how to load multiple asset packs recursively, where one JSON pack file triggers the loading of another.

Chained Asset Pack Loading, running
800 × 600
GitHub
class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
        //  This pack will load pack3.json as well
        this.load.pack('pack1', 'assets/loader-tests/pack2.json');
    }

    create ()
    {
        this.add.image(400, 300, 'taikodrummaster');
        this.add.image(400, 500, 'sukasuka-chtholly');
        this.add.image(200, 300, 'makoto');
        this.add.image(400, 400, 'nayuki');
    }
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    parent: 'game-container',
    scene: Example
};

const game = new Phaser.Game(config);

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