Load File Pack

Demonstrates how to use a JSON manifest file (File Pack) to define and load multiple assets at once using the loader's pack method.

Load File Pack, running
800 × 600
GitHub
class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
        this.load.pack('pack1', 'assets/loader-tests/pack1.json', 'test1');
    }

    create ()
    {
        this.add.image(400, 300, 'taikodrummaster');
        this.add.image(400, 500, 'sukasuka-chtholly');
    }
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    parent: 'game-container',
    scene: Example
};

const game = new Phaser.Game(config);

More in File Pack6 examples