Ellipse Get Points

Demonstrates how to extract a specific number of evenly spaced points from the perimeter of an Ellipse geometry object.

Ellipse Get Points, running
800 × 600
GitHub
class Example extends Phaser.Scene
{
    create ()
    {
        const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 }, fillStyle: { color: 0xff0000 }});

        const ellipse = new Phaser.Geom.Ellipse(400, 300, 600, 300);

        const points = ellipse.getPoints(32);

        for (let i = 0; i < points.length; i++)
        {
            const p = points[i];

            graphics.fillRect(p.x - 4, p.y - 4, 8, 8);
        }
    }
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    width: 800,
    height: 600,
    type: Phaser.AUTO,
    parent: 'game-container',
    scene: Example
};

const game = new Phaser.Game(config);

More in Ellipse26 examples