Coin Clicker

A fast-paced mini-game demonstrating Arcade Physics for falling objects, timed events, high-score tracking via the Registry, and scene transitions.

Coin Clicker, running
1024 × 768
GitHub
//  Find out more information about the Game Config at: https://phaser.io/oss/docs/api-documentation/3.90.0/typedef/types-core#gameconfig
const config = {
    type: Phaser.AUTO,
    width: 1024,
    height: 768,
    parent: "phaser-container",
    backgroundColor: "#028af8",
    scale: {
        mode: Phaser.Scale.FIT,
        autoCenter: Phaser.Scale.CENTER_BOTH
    },
    physics: {
        default: "arcade",
        arcade: {
            gravity: { y: 400 }
        }
    },
    scene: [
        Boot,
        Preloader,
        MainMenu,
        ClickerGame,
        GameOver
    ]
};

let game = new Phaser.Game(config);

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