Single Image Rotation
Demonstrates loading an image, displaying it on the screen, and updating its rotation property every frame.
800 × 600
class Example extends Phaser.Scene
{
image;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
this.load.image('einstein', 'assets/pics/ra-einstein.png');
}
create ()
{
this.image = this.add.image(400, 300, 'einstein');
}
update ()
{
this.image.rotation += 0.01;
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'game-container',
scene: Example
};
const game = new Phaser.Game(config);