Multiple Blitter Bobs

Demonstrates how to create a Blitter game object and add multiple individual 'bob' instances to it at different positions using a single texture.

Multiple Blitter Bobs, running
1024 × 768
GitHub
class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v410');

        this.load.image('atari', 'assets/sprites/atari130xe.png');

    }

    create ()
    {

        const blitter = this.add.blitter(0, 0, 'atari');

        blitter.create(0, 0);
        blitter.create(200, 50);
        blitter.create(400, 100);
        blitter.create(600, 150);

    }
}

const config = {
    scale: { mode: Phaser.Scale.FIT },
    type: Phaser.WEBGL,
    parent: 'game-container',
    scene: Example
};

const game = new Phaser.Game(config);

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