Play HTML5 Audio
Load and play a sound file using the HTML5 Audio tag by disabling the Web Audio API in the game configuration.
800 × 600
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v410');
this.load.audio('theme', [
'assets/audio/oedipus_wizball_highscore.ogg',
'assets/audio/oedipus_wizball_highscore.mp3'
]);
this.load.image('wizball', 'assets/sprites/wizball.png');
}
create ()
{
this.add.image(400, 300, 'wizball').setScale(4);
const music = this.sound.add('theme');
music.play();
}
}
const config = {
scale: { mode: Phaser.Scale.FIT },
type: Phaser.AUTO,
parent: 'game-container',
width: 800,
height: 600,
pixelArt: true,
scene: Example,
audio: {
disableWebAudio: true
}
};
const game = new Phaser.Game(config);