Thousands of games
Millions of players
Billions of sessions
Why use Phaser?
For over a decade, Phaser has enabled developers of all skill levels to create games for the web. Use it if you care about any of the following:
Super-fast 2D games
With a constantly improving hardware renderer, it doesn't matter if you're creating the next bullet-hell hit on Steam - Phaser can handle it.
Friendly API
We care about the developer experience deeply and you'll see this reflected in our user-friendly API that is fully documented and easy to extend.
First-class web citizen
Phaser is built on and around web standards and puts the browser first. Web export isn't an afterthought or checkbox on a feature list; it's our home.
Open-source
Phaser is fully open source and you've unrestricted access to every last line of code in the core library.
Compact builds
Don't force your players to wait for chunky WASM files. Phaser will easily fit into sub-200KB builds (min+gz). That's a 0.08 second download on 4G.
Integrates with React, Vue, Svelte
Phaser has more ready-made templates than any other game framework, and a great CLI tool.
Distribute anywhere
You'd be amazed where you can find web games. Discord Activities, YouTube Playables, Facebook Instant Messenger, App Store, Google Play, Steam and many more. Web games are everywhere.
Trusted by hundreds of global brands
Games made with Phaser have been used as the cornerstone for marketing campaigns for years.
They've been deployed everywhere including as prominent features on sites for major Hollywood film blockbusters, massive brand promotional campaigns, educational content, interactive experiences, TV shows, news reports, charity fund-raising broadcasts, live events marketing, and so many more.
If you create a Phaser game for your next campaign, you'll be in the company of brands such as:
Games built with Phaser
Arena Survivors
A bullet hell game in which you visit interesting places and destroy everything in sight.
Play GameThe Crazy Hyper-Dungeon Chronicles
A fresh take on roguelite crawlers where procedural dungeons meet witty chaos.
Play GameLegion
Assemble a team of warriors and compete to be the strongest in this stunning multiplayer PvP game
Play GameMahjong at Home: Aloha Edition
Explore the rich heritage of the Polynesian people in this beautiful casual Mahjong game.
Play GamePhaser Editor
Phaser Editor offers a comprehensive suite of tools that allows you to visually layout your games.
Drag and drop objects into place without code
Quickly build up complex scenes or game layouts from your own art assets.
Rotate, scale, apply effects, hook up behaviors, and edit object properties in real time.
When you're finished with the layout, Phaser Editor generates source code that you can easily edit in your favorite IDE, such as VS Code.
Framework Friendly
Need to integrate a game into a site created with a modern framework such as React, Vue, NextJS, or Svelte? Phaser has got you covered.
We've more integration templates available than any other game framework, and new ones are being added frequently. So if you're not sure if it should be useEffect or useSideEffect, let our templates take the worry away and save you precious time in the process.
We have templates available for all of the following:
(And most are available in both JavaScript and TypeScript versions)
Are you more of a CLI fiend?
Prefer to reach for the terminal rather than your mouse? Us too!
That's why we built the create-phaser-game CLI app. Simply invoke the command and walk through our interactive installer. Pick from any of the framework or bundler templates on offer, or install some sample demo games all local and ready to go.
npm create @phaserjs/game@latest
npx @phaserjs/create-game@latest
yarn create @phaserjs/game
pnpm create @phaserjs/game@latest
bun create @phaserjs/game@latest
Support for Industry-leading tools
Phaser supports the following popular asset workflow tools out of the box:
Texture Packer
The leading software for fast creation of texture atlases and sprite sheets. Essential for optimizing rendering performance and load times. Texture Packer has native support for Phaser.
Spine
Fluid bone-based animation support via a custom made Spine plugin that is maintained in parallel with releases of the Spine editor.
Unity
Phaser can load and parse Unity atlas files, allowing you to exchange assets from your Unity projects with Phaser.
Tiled
A popular open-source tilemap editing software. Phaser can import and use Tiled map data.
Aseprite
For those who love to create pixel art, Phaser can import Aseprite animation and frame data directly.
Sprite Illuminator
Create normal maps from your textures and then use them directly in Phaser via its lighting system.
Alias Wavefront
Phaser also includes support for loading OBJ files, which its Mesh Game Object can take advantage of. Although Phaser is not a 3D engine, it can display simple 3D objects in-game.