Reddit and Phaser Launch a $40,000 Game Dev Hackathon
Build a community game with Phaser for Reddit, ship it to millions of users, and compete for a share of $40,000 USD in prizes.
Read MoreBuild a community game with Phaser for Reddit, ship it to millions of users, and compete for a share of $40,000 USD in prizes.
Read MoreA solo dev interview on permadeath, Warcraft-inspired spells and building an ambitious game with Phaser.
One of the most played games in the world has an official web demo built with Phaser.
Nobody has ever shipped a game framework with a function called grapplingHook()
A puzzle-platformer where you place arrows to guide a robot through industrial levels.
From a blue square to a fully polished pirate beat em up. Not a single line of code written by hand.
Write your first GLSL shader in Phaser 4, or migrate one from v3, with a cleaner API and no pipeline wrestling.
Built with Phaser 3.90 by a three-person team in 13 days.
A full endless runner in about 440 lines of code, covering the essentials of game development.
From a wobbly attic experiment to 4 million players, a Steam release and a big anniversary party.
Six levels, 26 achievements, and one snake that will ruin your afternoon.
How indie developer Jopel Mandac turned a viral Philippine Senate chase into a browser game using Phaser in four nights.
Roguelite progression, redesigned menus and a new high score system.
SpriteGPULayer: one draw call, one million sprites, up to 100x faster.
A robot awakens in a ruined world. Built solo with Phaser in 13 days.
No experience. No plan. Just Phaser, 27 days, and a $15,000 grand prize.
How to use Git locally to protect your Phaser project. No GitHub required.
Your entire studio, running in a browser tab. No installs, no setup — just open it and start building.
Physics puzzles, machine building and Bauhaus aesthetics. Built in 13 days.