Julien hosts a workshop on Phaser game development for a game jam themed around the changing of time. He shows how Phaser is used to build platformers with creative time manipulation mechanics.

Time-Based Mechanics

Julien explores multiple time manipulation techniques for platformer games:

  • Slowing down, speeding up, and freezing time dynamically
  • Time travel mechanics between past, present, and future states
  • Environment-specific time effects like different gravity zones per room
  • Movement-dependent time where time only advances when you move
  • Time looping and rewinding actions
  • Aging mechanics and memory-based puzzles

Getting Started

Phaser is beginner-friendly and perfect for game jams. Julien encourages starting small with a simple prototype. Focus on making something you're genuinely interested in. Get it working first, then iterate. His advice is to create something that exists rather than something perfect.

Watch the Full Workshop

Check out the complete workshop video on YouTube to see these mechanics in action and follow along with the step-by-step tutorial.

Watch Tutorial