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Phaser 2.0.3 is Released

11th April 2014

With core updates across pixi.js and physics and brand new Particle Emitter features.

Phaser 2.0 Tutorial: Flappy Bird (Part 4)

9th April 2014

Timers, Group Recycling, and Death

Getting started with Phaser and WebStorm

9th April 2014

A nice guide on using WebStorm with Phaser.

Phaser 2.0 Tutorial: Flappy Bird (Part 1)

8th April 2014

A really comprehensive Getting Started guide

Yeoman Generator

7th April 2014

Generator phaser typescript

2048 in Phaser

4th April 2014

How to create a complete HTML5 “2048” game with Phaser

Automated Haxe Phaser 2 Build

2nd April 2014

Convert JSDoc documented code to Haxe externs

Scotty

1st April 2014

A project toolkit for phaser.js

>A Phaser DocSet for Dash

28th March 2014

If you use Kapeli's Dash then here is a Phaser docset for you!

Phaser 2.0.2 is released

28th March 2014

With updated docs, jshinted code and physics updates and features.

Newsletter Issue 3 is out

25th March 2014

Including physics tipcs, Jiun MOBA game and more

Phaser 2.0.1 is released

24th March 2014

Mostly maintenance with a few new features

Introduction to Making HTML5 Games with Phaser

20th March 2014

A workshop at the Barcelona Future JS Conference

Phase 2.0 is released!

13th March 2014

Our biggest and fastest update ever

Build Games with JavaScript and Phaser

11th March 2014

A session at the Scotland JS Conference

CocoonJS-Ouya Gamepad Plugin

3rd March 2014

Support for Ouya gamepads in Phaser Cocoon apps

How to make a Flappy Bird

27th February 2014

Part 2: Adding animations and sound

Phaser 1.1.6 Released

24th February 2014

The last of the 1.x family

How to make a Flappy Bird

20th February 2014

Part 1: In just 65 lines of code

Heavy Bird

19th February 2014

Don't touch my Birdie

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