Developing Cobalt Dungeon
A great blog post about developing this iOs and Android game using Phaser and Cordova.
A great blog post about developing this iOs and Android game using Phaser and Cordova.
Read about the game development behing Zombie Cannon Attack and other Phaser games.
A great look at how the interactive story book was created, and the challenges it posed.
Mike Dwyer’s First Game and New Projects.
Crucial Pain – The Story Of Its Creation.
A look at using Cocoon.io with Phaser
Built with Phaser
All levels now implemented in this classic remake
A LD32 post-mortem about taking part in the game jam
Benjamin Horn explains how he approached the build
Start your engines
A Mac Screen Saver built with Phaser
From The Botanist Game Blog
By Paolo Di Stefano
Game Engines and Using the Intel XDK for Game Development
Rotate Space –
Experimenting new graphics for the planets
Dad and son remake Blocky Roads