Phaser News from 2018

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19th July 2018

A tutorial on creating a multiplayer blockchain game using Phaser, NodeJS and Ethereum.

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18th July 2018

A simpler multiplayer shooter. Fire flames at the other players, collect health and last as long as you can.

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18th July 2018

Quickly prototype and build the Phaser game you want to make! Develop in Phaser faster than before.

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17th July 2018

A great blog post about developing this iOs and Android game using Phaser and Cordova.

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17th July 2018

A turn-based puzzle rogue-like. Delve through the dungeon, fight the monsters and plunder their treasure!

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16th July 2018

Walk through the dark witch's forest and solve the crossword puzzle! Do you dare?

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16th July 2018

Programação Multiplataforma Com A Biblioteca Phaser.

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13th July 2018

Another massive update lands! With new features for cameras, lighting, texture cropping, tinting and many, many more.

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13th July 2018

Created to celebrate 25 years of the Lenovo ThinkPad can you stop all the hackers stealing your encryption keys as you zoom around the maze?

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12th July 2018

You know the drill. Shoot those balls and match-up the colors to pop them all. Doesn't stop it being infuriatingly addictive though!

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11th July 2018

Stack-up the blobs, avoid the mines and try to free them into the UFOs in this superb little action game.

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10th July 2018

Carefully choose from the ancient stones around the mandala to try and unlock those that are still sealed.

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It's snake, but not as you know it! Rotate your way around the level, eating the applies and avoiding yourself and the walls.

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29th June 2018

A complete Phaser 3 and JavaScript Game Development package. 9 courses, 119 lessons and over 15 hours of video content. Learn to code and create a huge portfolio of cross platform games.

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13th June 2018

The single biggest update to Phaser 3 yet. It brings hundreds of features, including multi-touch, physics updates, gamepads, new API templates and lots more.

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The latest version of Phaser CE is out with bug audio fixes and TypeScript updates.

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25th May 2018

Phaser 3 continues to evolve and this release brings some important updates regarding canvas focus, new camera lerp support, new physics settings and lots of fixes.

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24th May 2018

In part 2 of creating a multiplayer game with Socket.io and Phaser 3 it adds player removal, input and collectibles.

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21st May 2018

Creating a basic multiplayer game with Socket.io and Phaser 3.

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18th May 2018

Re-create the game Knife Hit in Phaser 3. This time adding in hitting other knives.

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17th May 2018

A tiny node app to extrude tilesets, avoiding the texture bleeding issues on WebGL.

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16th May 2018

The latest version of Phaser 3 is now available including a brand new Plugin system, WebGL updates, fixes and more work on the documentation.

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16th May 2018

Learn how to save player data in your Facebook Instant Games.

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15th May 2018

How to create a Preloader Scene with progress bar in Phaser 3.

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14th May 2018

Re-create the game Knife Hit using only tweens and trigonometry in Phaser 3.

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11th May 2018

Learn how to display the players name and profile picture in your game.

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10th May 2018

A guide to setting-up a modern web dev environment for Phaser 3 development.

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9th May 2018

The full source code to the 2048 clone, written in Phaser 3.

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8th May 2018

The latest version of Phaser CE is out, with bug fixes in Web Audio.

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8th May 2018

The latest release of Phaser 3 brings hundreds of enhancements with it, including a revamped Loader Plugin, new Pack File support, easier ingestion outside of Webpack and much, much more.

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7th May 2018

A new tutorial on integrating Phaser with the Facebook Instant Games API.

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4th May 2018

As GitHub celebrate 10 years of operations they look back at what defined them, including a nod to games.

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3rd May 2018

The latest version of Phaser CE is out, with updates, bug fixes and new features.

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3rd May 2018

The second part of tutorial series on re-creating the game 2048 in Phaser 3 adds swipe controls and sprite sheets.

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2nd May 2018

After a week of release how has this multiplayer game performed?

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1st May 2018

A new tutorial series on re-creating the game 2048 in Phaser 3.

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27th April 2018

This plugin adds support for grid / tile based movement, collision, bodies and more.

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27th April 2018

Robots have taken over. Only a small squad of dorks remain standing. Can you save the day?

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26th April 2018

A nice little Sokoban ban with a built-in level editor.

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26th April 2018

A special build of Phaser CE that works with Expo, the React Native toolchain that allows for easy native iOS and Android packaging.

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26th April 2018

Got a question about Phaser? Need us to create an example or explain a function in more detail? Take part in our Q&A!

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25th April 2018

Journey through Asia, matching tiles across multiple levels in this beautiful mahjong game.

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25th April 2018

A tutorial on creating native HTML5 games with Phaser 3 and Capacitor.

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24th April 2018

A quick and easy Phaser environment for anywhere Docker runs.

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24th April 2018

Can you hack this game tweak the control scheme in order to survive?

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23rd April 2018

The Sokoban tutorial gets another update to add unlimited undos, camera effects, double tap and more.

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23rd April 2018

A horizontally scrolling shoot-em-up with friendly mobile controls.

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20th April 2018

How to Make a Mario-style Platformer with Phaser 3.

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20th April 2018

A lovely take on the classic game Columns, with great 3D effects, sounds and speech.

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19th April 2018

This release includes the final version of Containers, physics improvements, Group updates and more documentation completed.