The full set of slides from Jesse Harlin's talk at ThunderPlains conference about Phaser 3.
Jesse Harlin, the developer behind the awesome create-phaser-app, recently gave a talk at ThunderPlains, a web and mobile developer conference. These are his slides from the talk.
That just the groundwork! The last part of the talk is the best part! With these three things we're then going to mix it up and explore some of the more interesting techniques for game creation such as procedural level generation, AI randomness, Behavior Trees, rules engines for Tilemaps and more!"