Phaser News from 2021
Swap tiles, fight fires! Consider your moves carefully: fire spreads fast, and an out-of-control fire is unstoppable.
How to create Container Buttons with RxJS and TypeScript.
Help Mole to stuff his face full of lovely vegetables, but be careful which route you take.
This version introduces rendering improvements for mixed display lists and fixes and updates for DOM and Container input.
Include Touch, Cursor, and Gesture Events in a Phaser Game.
Everything you need for a Draw and Match game like Grindstone in a single class.
The official classic tile-matching game now has Daily Challenges, over 40 puzzles and gorgeous graphics and relaxing sounds.
Learn how to create a button in Phaser using TypeScript and the power of RxJS.
How to use Matter.js Physics for Sprite Collisions in a Phaser Game.
Tired of filling your code with console.log? Try out PGInspector instead to debug Phaser Game Objects.
Enter the complex labyrinth of deadly devices and traps in this massive hit brutal platformer!
Give your game a native-like feel without using a wrapper or building an app artifact.
Try your best to avoid being eaten in this super-cute race against time and chop sticks.
A tutorial on creating a continuous side scrolling effect using Tile Sprites.
How to create light and darkness using ray casting and polygon visibility.
An authentic recreation of the classic game of billiards with super-smooth gameplay, smart AI and lovely graphics.
How to quickly test your Phaser 3 game on Mobile Devices, straight from the development server.
Defeat waves of invading aliens, while protecting the astronauts in this Williams arcade classic remake.
Creating a Multiplayer Drawing Game with Phaser and MongoDB.
Easily browse the Phaser API and Examples using this new online tool from the author of Phaser Editor.
Learn how to use Object Pools with Matter.js Physics bodies in Phaser 3.
Join Pearl the mermaid as she guides you on an adventure through more than 700 splashy levels in this beautiful undersea match 3.
Learn how to make the game Bricks using Arcade Physics and Tweens.
Work your way to fortune and prosperity as you merge the super-cute piggie banks together in this addictive game.
Gain an insight into your display list, Game Objects and more with this UI debugging tool.
This tutorial builds upon earlier with a dedicated class for re-usability and integration with the Game Object Factory.
Choose from 4 characters and take-on Corey MF Taylor in this album tie-in brawler.
Learn about how to add “Radial gravity” or “Planet gravity” to your games with Arcade Physics.
Your six cities are being attacked by an endless barrage of ballistic missiles. It's up to you, commander, to protect them.
Maintaining a Geolocation Specific Game Leaderboard with Phaser and MongoDB.
Build and upgrade your defenses to survive endless waves of marauding beasts, with a new map every day!
Dash up the pitch, avoiding the oncoming enemies, collecting power-ups on your way to the penalty shoot-out!
Optimize your game with Basic Object Pools in Phaser 3 using the Group Class.
The King of All Cosmos has done it again! Roll your katamari around, collecting enough items to restore the stars in the sky.
Easily add floating numbers into your game to show when you've gained points or xp.
This tutorial and accompanying video walk you through the process of creating the classic Chrome Dino game.
A fantastic unlimited match 3 puzzle game, with chunky pixel graphics and awesome chip tunes.
Creating a Flashlight or Spotlight Effect in Phaser 3 using a RenderTexture and alpha masks.
A fully open-source physics based bike racer. Collect the coins and see how long you can survive!
Build a HTML5 game like “Surfingers” using Phaser and Arcade Physics.
A handy starter template including Phaser, TypeScript, Rollup and Vite.
Collect cars, merge them together and race them to earn coins in this highly addictive garage themed idle game.
Follow through a series of tutorials covering the creation of a multiplayer poker game using Socket.io.
Making a homing missile that seeks a target using Arcade Physics in Phaser 3.
A tutorial series dealing with managing poker card hand combinations in your game.