Phaser News from July 2021

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26th July 2021

Here is a quick HTML5 prototype to shuffle and draw a deck of cards using Phaser 3, full commented source code available.

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23rd July 2021

Quickly create decentralized web games with this template.

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21st July 2021

Create the hyper casual one button game where you run around the circle jumping over obstacles. Full code available.

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19th July 2021

A tutorial on how to select multiple units by dragging a selection box over them, like in an RTS game.

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16th July 2021

In this new video learn how to add Tilemaps to your game using an data array.

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15th July 2021

Blast away Coronavirus, Ebola and more in this pandemic inspired Web Monetized game.

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14th July 2021

Full source code to make a game like qomp, where you play as a Pong ball that must escape the paddles.

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13th July 2021

A fast-paced 2D multiplayer shooter. Experience action-packed combat with hundreds of weapons and multiple solo and team-based game modes.

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12th July 2021

How to create a fog of war effect to give the right atmosphere for a dungeon crawler.

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A comprehensive look at the power consumption used by Phaser games and how to reduce it.

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Blast rocks, dodge the saucers and hyperspace with care in the official web version of the Atari classic.

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Use events to pass data between Scenes for decoupled code.

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A classic Mahjong game with an old-school feel and retro music. Find the matching pairs and clear the board before the timer hits zero!

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Turn your 2D games in to shiny new 3D games with almost no effort thanks to three.js and Phaser 3D library.

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Use this tutorial to learn how to have enemies, opponents, or NPCs look at the player in a top-down game.

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Create a clear path so the explosive Oddbod character floats away safely by removing a range of obstacles as fast as you can!