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Examples
❯
v3.85.0
❯
camera
Version:
v3.85.0 (Latest)
v3.55.0
v3.24.0
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multi camera
16 Camera Shader Test
16 Camera Test
32 Camera Test
Add Camera On Click
Background Color
Background Color Interpolate
Basics
Bounds At Zero
Camera Alpha
Camera Blur Shader
Camera Center On
Camera Container Ignore
Camera Effect Callbacks
Camera Effects
Camera Fade In And Out
Camera Fade Out And In
Camera Filter
Camera Ignore
Cameras From State Config
Change Camera Shader
Cross Scene Object Placement
Fade
Fixed To Camera
Flash
Follow Offset
Follow Sprite
Follow Sprite Small Bounds
Follow Sprite With Deadzone
Follow User Controlled Sprite
Follow Zoom
Follow Zoom Tilemap
Game Shader Test 1
Game Shader Test 2
Game Shader Test 3
Get World Point
Graphics Contains
Graphics Landscape
Ignore
Ignore Container
Ignore Gameobjects
Ignore Gameobjects In Containers
Ignore Group Children
Large World High Res
Minimap Camera
Move Camera With Keys
Multi Cam Sprite
Multiple Cameras
Origin
Overlap
Pan To
Remove Camera On Click
Render To Texture
Render To Texture Shader
Render To Texture Shader 2
Render To Texture Shader 3
Render To Texture Shader 4
Render To Texture Shader 5
Render To Texture Shader 6
Rotate Camera
Round Pixels
Scroll View
Select Shader Test
Set Bounds
Set Scroll Factor
Set Small Bounds
Set Viewport
Shader Multi Cam Test
Shake
Single Small Camera
Stacked Camera Test
Tile Map With Camera Shake
World Camera
World Coordinate From Another Scene
World Coordinates
World sView
Zoom To