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            class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('CherilPerils', 'assets/tests/camera/CherilPerils.png'); } create () { this.add.image(0, 0, 'CherilPerils'); this.cameras.main.setViewport(5, 5, 390, 290); this.fadeCamera = this.cameras.add(405, 5, 390, 290); this.flashCamera = this.cameras.add(5, 305, 390, 290); this.shakeCamera = this.cameras.add(405, 305, 390, 290); this.fadeCamera.fade(2000); this.flashCamera.flash(1000); } update () { // flashCamera.flash(750); this.shakeCamera.shake(1000, 0.025); if (this.fadeCamera.fadeEffect.alpha >= 1) { this.fadeCamera.fadeEffect.alpha = 0; this.fadeCamera.fade(2000); } } } const config = { type: Phaser.WEBGL, parent: 'phaser-example', scene: Example, width: 800, height: 600 }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
    constructor ()
    {
        super();
    }
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('CherilPerils', 'assets/tests/camera/CherilPerils.png');
    }
    create ()
    {
        this.add.image(0, 0, 'CherilPerils');
        this.cameras.main.setViewport(5, 5, 390, 290);
        this.fadeCamera = this.cameras.add(405, 5, 390, 290);
        this.flashCamera = this.cameras.add(5, 305, 390, 290);
        this.shakeCamera = this.cameras.add(405, 305, 390, 290);
        this.fadeCamera.fade(2000);
        this.flashCamera.flash(1000);
    }
    update ()
    {
        // flashCamera.flash(750);
        this.shakeCamera.shake(1000, 0.025);
        if (this.fadeCamera.fadeEffect.alpha >= 1)
        {
            this.fadeCamera.fadeEffect.alpha = 0;
            this.fadeCamera.fade(2000);
        }
    }
}
const config = {
    type: Phaser.WEBGL,
    parent: 'phaser-example',
    scene: Example,
    width: 800,
    height: 600
};
const game = new Phaser.Game(config);