new Texture(baseTexture, frame, crop, trim)
A texture stores the information that represents an image or part of an image. It cannot be added to the display list directly. Instead use it as the texture for a PIXI.Sprite. If no frame is provided then the whole image is used.
Parameters
Name | Type | Argument | Description |
---|---|---|---|
baseTexture |
PIXI.BaseTexture | The base texture source to create the texture from |
|
frame |
Rectangle | The rectangle frame of the texture to show |
|
crop |
Rectangle |
<optional> |
The area of original texture |
trim |
Rectangle |
<optional> |
Trimmed texture rectangle |
- Source code: pixi/textures/Texture.js (Line 19)
Public Properties
-
baseTexture : PIXI.BaseTexture
-
The base texture that this texture uses.
- Source code: pixi/textures/Texture.js (Line 52)
-
crop :Rectangle
-
This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering, irrespective of the actual frame size or placement (which can be influenced by trimmed texture atlases)
- Source code: pixi/textures/Texture.js (Line 117)
-
frame :Rectangle
-
The frame specifies the region of the base texture that this texture uses
- Source code: pixi/textures/Texture.js (Line 60)
-
height : number
-
The height of the Texture in pixels.
- Source code: pixi/textures/Texture.js (Line 109)
-
noFrame : boolean
-
Does this Texture have any frame data assigned to it?
- Source code: pixi/textures/Texture.js (Line 33)
-
requiresUpdate : boolean
-
This will let a renderer know that a texture has been updated (used mainly for webGL uv updates)
- Source code: pixi/textures/Texture.js (Line 84)
-
trim :Rectangle
-
The texture trim data.
- Source code: pixi/textures/Texture.js (Line 68)
-
valid : boolean
-
This will let the renderer know if the texture is valid. If it's not then it cannot be rendered.
- Source code: pixi/textures/Texture.js (Line 76)
-
width : number
-
The width of the Texture in pixels.
- Source code: pixi/textures/Texture.js (Line 101)
Public Methods
-
<static> addTextureToCache(texture, id)
-
Adds a texture to the global PIXI.TextureCache. This cache is shared across the whole PIXI object.
Parameters
Name Type Description texture
PIXI.Texture The Texture to add to the cache.
id
String The id that the texture will be stored against.
- Source code: pixi/textures/Texture.js (Line 299)
-
<static> fromCanvas(canvas, scaleMode)
-
Helper function that creates a new a Texture based on the given canvas element.
Parameters
Name Type Description canvas
Canvas The canvas element source of the texture
scaleMode
Number See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values
Returns
Texture
- Source code: pixi/textures/Texture.js (Line 282)
-
<static> fromFrame(frameId)
-
Helper function that returns a Texture objected based on the given frame id. If the frame id is not in the texture cache an error will be thrown.
Parameters
Name Type Description frameId
String The frame id of the texture
Returns
Texture
- Source code: pixi/textures/Texture.js (Line 266)
-
<static> fromImage(imageUrl, crossorigin, scaleMode)
-
Helper function that creates a Texture object from the given image url. If the image is not in the texture cache it will be created and loaded.
Parameters
Name Type Description imageUrl
String The image url of the texture
crossorigin
Boolean Whether requests should be treated as crossorigin
scaleMode
Number See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values
Returns
Texture
- Source code: pixi/textures/Texture.js (Line 242)
-
<static> removeTextureFromCache(id) → {PIXI.Texture}
-
Remove a texture from the global PIXI.TextureCache.
Parameters
Name Type Description id
String The id of the texture to be removed
Returns
The texture that was removed
- Source code: pixi/textures/Texture.js (Line 312)
-
destroy(destroyBase)
-
Destroys this texture
Parameters
Name Type Description destroyBase
Boolean Whether to destroy the base texture as well
- Source code: pixi/textures/Texture.js (Line 158)
-
setFrame(frame)
-
Specifies the region of the baseTexture that this texture will use.
Parameters
Name Type Description frame
Rectangle The frame of the texture to set it to
- Source code: pixi/textures/Texture.js (Line 171)