new TilingSprite(texture, width, height)
A tiling sprite is a fast way of rendering a tiling image
Parameters
Name | Type | Description |
---|---|---|
texture |
PIXI.Texture | the texture of the tiling sprite |
width |
Number | the width of the tiling sprite |
height |
Number | the height of the tiling sprite |
- Source code: pixi/extras/TilingSprite.js (Line 5)
Extends
Public Properties
-
alpha : number
-
The opacity of the object.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 46)
-
anchor :Point
-
The anchor sets the origin point of the texture. The default is 0,0 this means the texture's origin is the top left Setting than anchor to 0.5,0.5 means the textures origin is centered Setting the anchor to 1,1 would mean the textures origin points will be the bottom right corner
- Inherited From
- Source code: pixi/display/Sprite.js (Line 22)
-
blendMode : number
-
The blend mode to be applied to the sprite
- Default Value
- PIXI.blendModes.NORMAL;
- Source code: pixi/extras/TilingSprite.js (Line 86)
-
cacheAsBitmap : boolean
-
Set if this display object is cached as a bitmap. This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects. To remove simply set this property to 'null'
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 355)
-
canvasBuffer :PIXICanvasBuffer
-
The CanvasBuffer object that the tiled texture is drawn to.
- Source code: pixi/extras/TilingSprite.js (Line 95)
-
[readonly] children : Array.<DisplayObject>
-
[read-only] The array of children of this container.
Type
- Array.<DisplayObject>
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 17)
-
filterArea :Rectangle
-
The area the filter is applied to like the hitArea this is used as more of an optimisation rather than figuring out the dimensions of the displayObject each frame you can set this rectangle
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 164)
-
filters : Array.<Filter>
-
Sets the filters for the displayObject. IMPORTANT: This is a webGL only feature and will be ignored by the Canvas renderer.
To remove filters simply set this property to 'null'.
You cannot have a filter and a multiply blend mode active at the same time. Setting a filter will reset this objects blend mode to NORMAL.
Type
- Array.<Filter>
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 307)
-
height : number
-
The height of the tiling sprite
- Source code: pixi/extras/TilingSprite.js (Line 27)
-
height : number
-
The height of the TilingSprite, setting this will actually modify the scale to achieve the value set
- Source code: pixi/extras/TilingSprite.js (Line 535)
-
hitArea :Rectangle | Circle | Ellipse | Polygon
-
This is the defined area that will pick up mouse / touch events. It is null by default. Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
Type
- Rectangle | Circle | Ellipse | Polygon
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 62)
-
mask : PIXI.Graphics
-
Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it. In PIXI a regular mask must be a PIXI.Graphics object. This allows for much faster masking in canvas as it utilises shape clipping. To remove a mask, set this property to null.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 282)
-
[readonly] parent : PIXI.DisplayObjectContainer
-
[read-only] The display object container that contains this display object.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 79)
-
pivot :Point
-
The pivot point of the displayObject that it rotates around
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 30)
-
position :Point
-
The coordinate of the object relative to the local coordinates of the parent.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 14)
-
refreshTexture : boolean
-
If true the TilingSprite will run generateTexture on its next render pass. This is set by the likes of Phaser.LoadTexture.setFrame.
- Default Value
- true
- Source code: pixi/extras/TilingSprite.js (Line 119)
-
renderable : boolean
-
Whether this sprite is renderable or not
- Default Value
- true
- Source code: pixi/extras/TilingSprite.js (Line 59)
-
rotation : number
-
The rotation of the object in radians.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 38)
-
scale :Point
-
The scale factor of the object.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 22)
-
shader : PIXI.AbstractFilter
-
The shader that will be used to render the texture to the stage. Set to null to remove a current shader.
- Inherited From
- Default Value
- null
- Source code: pixi/display/Sprite.js (Line 98)
-
[readonly] stage :Stage
-
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 88)
-
texture : PIXI.Texture
-
The texture that the sprite is using
- Inherited From
- Source code: pixi/display/Sprite.js (Line 33)
-
textureDebug : boolean
-
If enabled a green rectangle will be drawn behind the generated tiling texture, allowing you to visually debug the texture being used.
- Source code: pixi/extras/TilingSprite.js (Line 77)
-
tilePattern :PIXITexture
-
The Context fill pattern that is used to draw the TilingSprite in Canvas mode only (will be null in WebGL).
- Source code: pixi/extras/TilingSprite.js (Line 111)
-
tilePosition :Point
-
The offset position of the image that is being tiled
- Source code: pixi/extras/TilingSprite.js (Line 51)
-
tileScale :Point
-
The scaling of the image that is being tiled
- Source code: pixi/extras/TilingSprite.js (Line 35)
-
tileScaleOffset :Point
-
A point that represents the scale of the texture object
- Source code: pixi/extras/TilingSprite.js (Line 43)
-
tilingTexture :PIXITexture
-
An internal Texture object that holds the tiling texture that was generated from TilingSprite.texture.
- Source code: pixi/extras/TilingSprite.js (Line 103)
-
tint : number
-
The tint applied to the sprite. This is a hex value
- Default Value
- 0xFFFFFF
- Source code: pixi/extras/TilingSprite.js (Line 68)
-
tintedTexture :Canvas
-
A canvas that contains the tinted version of the Sprite (in Canvas mode, WebGL doesn't populate this)
- Inherited From
- Default Value
- null
- Source code: pixi/display/Sprite.js (Line 78)
-
visible : boolean
-
The visibility of the object.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 54)
-
width : number
-
The width of the tiling sprite
- Source code: pixi/extras/TilingSprite.js (Line 19)
-
width : number
-
The width of the sprite, setting this will actually modify the scale to achieve the value set
- Source code: pixi/extras/TilingSprite.js (Line 517)
-
[readonly] worldAlpha : number
-
[read-only] The multiplied alpha of the displayObject
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 97)
-
[readonly] worldPosition :Point
-
The position of the Display Object based on the world transform. This value is updated at the end of updateTransform and takes all parent transforms into account.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 116)
-
[readonly] worldRotation : number
-
The rotation of the Display Object, in radians, based on the world transform. This value is updated at the end of updateTransform and takes all parent transforms into account.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 136)
-
[readonly] worldScale :Point
-
The scale of the Display Object based on the world transform. This value is updated at the end of updateTransform and takes all parent transforms into account.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 126)
-
worldVisible : boolean
-
[read-only] Indicates if the sprite is globally visible.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 258)
-
x : number
-
The position of the displayObject on the x axis relative to the local coordinates of the parent.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 723)
-
y : number
-
The position of the displayObject on the y axis relative to the local coordinates of the parent.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 741)
Public Methods
-
addChild(child) → {PIXI.DisplayObject}
-
Adds a child to the container.
Parameters
Name Type Description child
PIXI.DisplayObject The DisplayObject to add to the container
Returns
The child that was added.
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 91)
-
addChildAt(child, index) → {PIXI.DisplayObject}
-
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Parameters
Name Type Description child
PIXI.DisplayObject The child to add
index
Number The index to place the child in
Returns
The child that was added.
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 103)
-
destroy()
-
Destroy this DisplayObject. Removes all references to transformCallbacks, its parent, the stage, filters, bounds, mask and cached Sprites.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 223)
-
generateTexture(resolution, scaleMode, renderer) → {PIXI.Texture}
-
Useful function that returns a texture of the displayObject object that can then be used to create sprites This can be quite useful if your displayObject is static / complicated and needs to be reused multiple times.
Parameters
Name Type Description resolution
Number The resolution of the texture being generated
scaleMode
Number See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values
renderer
PIXI.CanvasRenderer | PIXI.WebGLRenderer The renderer used to generate the texture.
Returns
a texture of the graphics object
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 542)
-
generateTilingTexture(forcePowerOfTwo, renderSession)
-
Parameters
Name Type Description forcePowerOfTwo
Boolean Whether we want to force the texture to be a power of two
renderSession
RenderSession -
- Source code: pixi/extras/TilingSprite.js (Line 330)
-
getBounds() → {Rectangle}
-
Returns the framing rectangle of the sprite as a PIXI.Rectangle object
Returns
Rectangle -the framing rectangle
- Source code: pixi/extras/TilingSprite.js (Line 417)
-
getChildAt(index) → {PIXI.DisplayObject}
-
Returns the child at the specified index
Parameters
Name Type Description index
Number The index to get the child from
Returns
The child at the given index, if any.
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 194)
-
getChildIndex(child) → {Number}
-
Returns the index position of a child DisplayObject instance
Parameters
Name Type Description child
PIXI.DisplayObject The DisplayObject instance to identify
Returns
Number -The index position of the child display object to identify
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 159)
-
getLocalBounds() → {Rectangle}
-
Retrieves the non-global local bounds of the displayObjectContainer as a rectangle. The calculation takes all visible children into consideration.
Returns
Rectangle -The rectangular bounding area
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 367)
-
preUpdate()
-
Empty, to be overridden by classes that require it.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 533)
-
removeChild(child) → {PIXI.DisplayObject}
-
Removes a child from the container.
Parameters
Name Type Description child
PIXI.DisplayObject The DisplayObject to remove
Returns
The child that was removed.
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 211)
-
removeChildAt(index) → {PIXI.DisplayObject}
-
Removes a child from the specified index position.
Parameters
Name Type Description index
Number The index to get the child from
Returns
The child that was removed.
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 226)
-
removeChildren(beginIndex, endIndex)
-
Removes all children from this container that are within the begin and end indexes.
Parameters
Name Type Description beginIndex
Number The beginning position. Default value is 0.
endIndex
Number The ending position. Default value is size of the container.
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 244)
-
removeStageReference()
-
Removes the current stage reference from the container and all of its children.
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 407)
-
setChildIndex(child, index)
-
Changes the position of an existing child in the display object container
Parameters
Name Type Description child
PIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
index
Number The resulting index number for the child display object
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 176)
-
setStageReference(stage)
-
Sets the containers Stage reference. This is the Stage that this object, and all of its children, is connected to.
Parameters
Name Type Description stage
Stage the stage that the container will have as its current stage reference
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 391)
-
setTexture(texture, destroy)
-
Sets the texture of the sprite. Be warned that this doesn't remove or destroy the previous texture this Sprite was using.
Parameters
Name Type Argument Default Description texture
PIXI.Texture The PIXI texture that is displayed by the sprite
destroy
Boolean <optional>
false Call Texture.destroy on the current texture before replacing it with the new one?
- Inherited From
- Source code: pixi/display/Sprite.js (Line 158)
-
swapChildren(child, child2)
-
Swaps the position of 2 Display Objects within this container.
Parameters
Name Type Description child
PIXI.DisplayObject -
child2
PIXI.DisplayObject -
- Inherited From
- Source code: pixi/display/DisplayObjectContainer.js (Line 134)
-
toGlobal(position) → {Point}
-
Calculates the global position of the display object
Parameters
Name Type Description position
Point The world origin to calculate from
Returns
Point -A point object representing the position of this object
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 576)
-
toLocal(position, from) → {Point}
-
Calculates the local position of the display object relative to another point
Parameters
Name Type Argument Description position
Point The world origin to calculate from
from
PIXI.DisplayObject <optional>
The DisplayObject to calculate the global position from
Returns
Point -A point object representing the position of this object
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 590)
-
updateCache()
-
Generates and updates the cached sprite for this object.
- Inherited From
- Source code: pixi/display/DisplayObject.js (Line 566)