Can you hit the right colors quickly enough?
Build a HTML5 game like “Color Jump” using Phaser 3 and Matter physics, introducing some ES6 features.
A great in-depth tutorial on building a paper plane glider with Phaser 3 and Arcade Physics.
Help Detective Goatman solve the murder of a Supah K-Star! as you investigate and track culprits in this point-and-click adventure.
The complete session on building games in Phaser 3 from the ThunderPlains 2018 conference.
Are you reflexes quick enough to help the adorable pixel-art guinea pigs leap through hoops to collect the treats they love so much?
A barren space station. Something has gone wrong. Power failing. A lone survivor in hypersleep. You are the lone survivor. You need to escape.
Prefer using Parcel to Webpack? This is a complete Phaser 3 game template for painless set-up.
In this tutorial the prototype is evolved from using basic debug graphics to proper art assets.
Enjoy a game of mahjong set among gentle falling cherry blossom, with 3 levels of difficulty to choose from.
Guide the constantly spinning bird towards the fruit and avoid the spikes.
A new beginners tutorial series of animated videos on getting started with Phaser 3.
A comprehensive 5 part tutorial on creating a shoot-em-up in Phaser 3.
Hop on your bike, ride and jump. Execute stunts perfectly, avoid obstacles and reach the end safely in this manic extreme racing challenge.
A new Phaser 3 version of this tutorial about creating a game based on the iOS game Magick.
The Legend of the Looter and the Incredible Backpack that never runs out of space! A highly playable fast-paced dungeon treasure crawl.
Blast down the infinite waves of incoming drones in this superbly fast-paced shooter. It starts out peaceful, but ends anything but.
Why shaders are cool and how to use them in Phaser 3.
The life of a janitor is never easy. But it's especially hard when there are 99 floors of monster and rat infested hell to try and clear away!
Take flight with Justin Beaver! Control his ascent as he soars into the sky, collecting as many coins as he goes.
The first FullStack conference in NYC features a game creation session with Phaser.
The February Phaser Backer Examples are now available including distance constraints, a Matter JS cannon and pixel tricks.
A high priority point release that addresses issues with fullscreen mode, input events and others in 3.16.0.
We invite you to manage your own hotel, filled with amazing rooms, objects and crazy guests in this new experience set in the Habbo universe.