Phaser News from February 2019

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A comprehensive 5 part tutorial on creating a shoot-em-up in Phaser 3.

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A new Phaser 3 version of this tutorial about creating a game based on the iOS game Magick.

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Why shaders are cool and how to use them in Phaser 3.

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A new beginners tutorial series of animated videos on getting started with Phaser 3.

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The February Phaser Backer Examples are now available including distance constraints, a Matter JS cannon and pixel tricks.

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A high priority point release that addresses issues with fullscreen mode, input events and others in 3.16.0.

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The first FullStack conference in NYC features a game creation session with Phaser.

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A quick-start guide to getting running with Phaser Editor 2 and Phaser 3.

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We invite you to manage your own hotel, filled with amazing rooms, objects and crazy guests in this new experience set in the Habbo universe.

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A faithful conversion of the 1982 Namco classic arcade game. Shoot and bomb your way through the alien invasion.

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Build a complete level selection screen with pagination, stars, locked levels, swipe control, pagination buttons, saving level progression, tweens and more.

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The latest version of Phaser CE is now available with updates to the Creature runtime, audio fixes and camera features.

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The latest release of Phaser 3 is now available and it's the single biggest update ever, with hundreds of new features and fixes across the whole codebase.

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A game for children to practice letter formation, encouraged by the loveable Garfield and friends.

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A free cyberpunk city art pack, complete with game source example.

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How many fast bowls can you return in this fun game of cricket?

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Four HTML5 examples to show you the difference between frame based gameplay and time based gameplay.

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Feed, play with, clean-up after and care for your emoji pet.

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A tutorial on how to create perfect mazes for your game, including Phaser 3 plugin and demo code.

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Beat all the racers while being bombarded with paint balls! In this fast and fun physics hill racing game.