new Bounds()
The Bounds component contains properties related to the bounds of the Game Object.
- Source code: gameobjects/components/Bounds.js (Line 12)
Public Properties
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[readonly] bottom : number
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The sum of the y and height properties. This is the same as
y + height - offsetY
.- Source code: gameobjects/components/Bounds.js (Line 110)
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[readonly] left : number
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The left coordinate of the Game Object. This is the same as
x - offsetX
.- Source code: gameobjects/components/Bounds.js (Line 59)
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[readonly] offsetX : number
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The amount the Game Object is visually offset from its x coordinate. This is the same as
width * anchor.x
. It will only be > 0 if anchor.x is not equal to zero.- Source code: gameobjects/components/Bounds.js (Line 24)
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[readonly] offsetY : number
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The amount the Game Object is visually offset from its y coordinate. This is the same as
height * anchor.y
. It will only be > 0 if anchor.y is not equal to zero.- Source code: gameobjects/components/Bounds.js (Line 42)
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[readonly] right : number
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The right coordinate of the Game Object. This is the same as
x + width - offsetX
.- Source code: gameobjects/components/Bounds.js (Line 76)
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[readonly] top : number
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The y coordinate of the Game Object. This is the same as
y - offsetY
.- Source code: gameobjects/components/Bounds.js (Line 93)