new TilemapCollision()
The Arcade Physics Tile map collision methods.
- Source code: physics/arcade/TilemapCollision.js (Line 13)
Public Properties
-
TILE_BIAS : number
-
A value added to the delta values during collision with tiles. Adjust this if you get tunneling.
- Source code: physics/arcade/TilemapCollision.js (Line 20)