new MSPointer(game)
The MSPointer class handles Microsoft touch interactions with the game and the resulting Pointer objects.
It will work only in Internet Explorer 10 and Windows Store or Windows Phone 8 apps using JavaScript. http://msdn.microsoft.com/en-us/library/ie/hh673557(v=vs.85).aspx
Parameters
Name | Type | Description |
---|---|---|
game |
Phaser.Game | A reference to the currently running game. |
- Source code: input/MSPointer.js, line 17
Public Properties
-
callbackContext : Object
-
The context under which callbacks are called (defaults to game).
- Source code: input/MSPointer.js, line 27
-
enabled : boolean
-
MSPointer input will only be processed if enabled.
- Default Value
- true
- Source code: input/MSPointer.js, line 34
-
game : Phaser.Game
-
A reference to the currently running game.
- Source code: input/MSPointer.js, line 22
Public Methods
-
onPointerDown(event)
-
The function that handles the PointerDown event.
Parameters
Name Type Description event
PointerEvent The native DOM event.
- Source code: input/MSPointer.js, line 101
-
onPointerMove(event)
-
The function that handles the PointerMove event.
Parameters
Name Type Description event
PointerEvent The native DOM event.
- Source code: input/MSPointer.js, line 121
-
onPointerUp(event)
-
The function that handles the PointerUp event.
Parameters
Name Type Description event
PointerEvent The native DOM event.
- Source code: input/MSPointer.js, line 140
-
start()
-
Starts the event listeners running.
- Source code: input/MSPointer.js, line 58
-
stop()
-
Stop the event listeners.
- Source code: input/MSPointer.js, line 159