Phaser News from 2017

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18th April 2017

Throw the ball and hit the burgers, but avoid the dudes.

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17th April 2017

A fun but brutally challenging platformer. Wall jump your way to the end, and avoid everything!

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17th April 2017

A tutorial on how to handle client synchronization in real-time multiplayer games like Phaser Quest.

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14th April 2017

An article explaining how the server keeps track of the latency of all connected players in Phaser Quest.

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14th April 2017

This match 3 game has beautiful graphics, bouncy animation, and is dripping with sugary charm.

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13th April 2017

Explore the world, find better equipment, fight monsters and defeat the final boss - alone or with friends.

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13th April 2017

The latest version of Phaser CE is now released, including lots of fixes, updates and new features.

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13th April 2017

How to make a game using P2 physics to create non-rectangular collision.

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12th April 2017

Continue flying upwards, without touching the cactus, in this epic and addictive hot air balloon game!

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12th April 2017

Loon Physics is a P2 Physics Body Editor, that exports the physics data to json for Phaser.

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11th April 2017

A tutorial on how to smoothly transition from one Phaser State to another.

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11th April 2017

Collect the eggs, avoid the foxes, and see how high you can get in this super-cute Easter game.

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10th April 2017

The final tutorial in the series on making responsive games, this time offering different layouts per orientation.

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10th April 2017

Advanced Phaser Game Dev Course, Phaser RPG Game Dev Course, Mobile Game Dev Course and many others at massively reduced prices.

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10th April 2017

An Easter themed shuffle game. Keep your eye on the eggs as they zoom around.

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The second tutorial in the series on making responsive games.

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Sink or swim in this massively multiplayer bubble shooting ship game.

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Part 1 in a new series of tutorials on how to Make a responsive Phaser game.

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How long can you balance a spinning plate on a stick? In this fun physics action game.

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The complete 'Make a platformer' games workshop is now available online.

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You are the ladybug Euphrosine and you must run, jump, climb and float to collect 10 dots on your back.

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A new tutorial series on creating a game like Pudi, a mixture of match-3 and Tetris.

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How far can you go? Just tap to change direction and dodge the obstacles.

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A project aimed to help you when building Phaser plugins.

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The game of solitaire played with 2 decks at once - plus the developers making-of article.

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31st March 2017

In part 3 the card code created so far is turned in to a simple game.

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31st March 2017

Swap and combine even-colored cookies in this delicious match 3 game.

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30th March 2017

You're a tired office worker who just can't stop snoozing. Don't let the boss catch you.

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30th March 2017

A plugin to integrate Web Workers into your game, for offloading CPU intensive work.

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29th March 2017

A new tutorial on various types of collision handling and responses.

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29th March 2017

A mathematical game about adding numbers - it's a lot more fun than it sounds, really!

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28th March 2017

A wonderful and challenging two button platformer, can you rescue the love of your life?!

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28th March 2017

In part 2 of the series the card textures are made to work on mobile GPUs.

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27th March 2017

Get the complete source code to the great pipe rotating puzzle game.

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27th March 2017

An interesting combination of Snake and Minesweeper!

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24th March 2017

Seamlessly adds in the ability to underline text in a Phaser Text object.

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24th March 2017

One Man. Infinite Molotovs.

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23rd March 2017

After several months of hard work, with loads of new features and updates, we have published the latest version of Phaser Community Edition.

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23rd March 2017

An interesting mix of the classic game Asteroids with an educational study tool.

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23rd March 2017

The first part of a new series about creating card games in Phaser, in this part: deck management.

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22nd March 2017

A minimal and addictive cushion stacking game for iOS!

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22nd March 2017

A day long web based game development course held in Manchester, UK.

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22nd March 2017

Easily visually debug a Particle Emitter with this handy plugin.

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21st March 2017

The latest game in the Game52 project, one game per week for a year, is a line based puzzler.

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21st March 2017

The Drag and Match engine update is completed with object pooling, removable tiles and combos.

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20th March 2017

The Drag and Match engine is updated with a valid move feature and movement undo.

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20th March 2017

Click the characters to repeat the sequence of sounds and movement. Click, don't blink!

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17th March 2017

It's zombie killing time in this awesome and relentless drive 'em up!

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17th March 2017

How to make a multiplayer online game with Phaser, Socket.io and Node.js.

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16th March 2017

Control a submarine lost in a deep-sea maze, using just the sonar to see what's around.