Desktop Heroes: Shipping an Idle RPG on Steam with Phaser and Electron
How a three-person team built a game that lives at the bottom of your screen, and proved that Phaser is far more than a browser game engine.
How a three-person team built a game that lives at the bottom of your screen, and proved that Phaser is far more than a browser game engine.
A top-down survival prototype where light is your only weapon, available free on itch.io.
A stage-based ore mining game by Snack Games, available free on the Verse 8 platform.
On staying faithful to a classic, tackling level design, and the power of Phaser Editor.
Physics-based swinging where momentum is everything.
Every room in the overworld is a level. Every level is made by someone just like you.
Light versus darkness. Simple premise, genuinely fun.
One dev, one hard reset, and a demo you can play right now
Trapped in a corporate training loop. Something is watching.
A Phaser MMORPG where every floor must fall for the whole server
Mine resources, build your base, and escape a spinning comet
A fresh take on a classic puzzle game, with hex tiles and multiple difficulty settings
How Nick Silencer built a solo open-world slasher game with Phaser, React and Electron
Scrabble meets Boggle in a clean, addictive word-finding experience
Grow your market cap and survive Wall Street
A fantasy pixel art twist on the classic brick breaker genre, with powerups and arcade action
How one dev built a real-time zero-gravity arena brawler with Phaser, Colyseus & TypeScript
A fresh take on match 3 that rewards strategic thinking