Birdie Blues and the Jazz Cats: A Fast Arcade Platformer Built with Phaser 4
Your only weapon is the music raining down on you. Two Jazz Cats. Infinite loops.
Read MoreYour only weapon is the music raining down on you. Two Jazz Cats. Infinite loops.
Read MoreBy Kai Geffen. Five years of development, nearly 1,000 players and monthly tournaments.
u/derppherppp built a cat-collecting space card game in one month with Phaser 3. It won the Best Use of Phaser award out of 700+ entries. Here is how.
A cozy isometric game about curiosity, collection and the pull of one more seed, now in pre-alpha on itch.io.
By sirAlfry. Snake, Tetris, Pong, Space Invaders and five more, in a single CRT launcher.
A family-built .io game about cleaning up the apocalypse, one piece of trash at a time.
A point-and-click investigation. Real verification tools as gameplay. Built in Phaser, free for classrooms.
Five of the fourteen winning games were built with Phaser. Meet them, and the people who made them.
Solid vector graphics, classic arcade systems, and interface rendering that finally behaves.
A tutorial by Emanuele Feronato. Written in TypeScript.
Around half the cost per game, with one trade-off: it takes its time.
By Flowers and Gardening Studio. A story of renewal, resistance and community.
Full Unicode text rendering, and a complete UI system built-in
By Ryukai999. Built in one month on a Galaxy A14.
Your game, your site. One iframe snippet, plays tracked wherever it runs.
Build type-safe, component-based game interfaces with JSX, hooks and flexbox layout.
By Catafractum Games. Playable on mobile, desktop and YouTube Playables.
Dive under the sea, carve a mountain, build a block world. Then copy the prompt.
Phaser 4 is open source and for developers. Phaser AE powers the Game Agent. Here's why they exist and which one you need.