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In part 2 of this comprehensive tutorial series it covers creating a fully interactive level.

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DesignCode have a brand new step-by-step course available about creating a fun game in Phaser 3.

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A comprehensive tutorial series on creating the classic game Sokoban in Phaser 3.

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Learn how to create and display ads in your Facebook Instant Games using the Phaser 3 Plugin.

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A tutorial on creating a library of Text Styles for use in Phaser 3 games.

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A tutorial on creating your own Text Button Game Object in Phaser 3.

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A comprehensive tutorial on creating a tower defense game in Phaser 3.

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Learn how to create and use Leaderboards with the Facebook Instant Games Plugin for Phaser 3.

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A new multi-part tutorial on creating a retro styled high-score table in Phaser 3 with modern inputs.

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A short but useful tutorial on handling circle to line segment intersection in your games.

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A set of powerful Phaser 3 plugins for creating UI components such as scroll bars, text buttons and more.

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Learn how to create a circular endless runner in part one of this new tutorial series.

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In the second part of this series the prototype is updated so the jump is handled using cubic bezier curves.

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A tutorial on splitting your game world up into chunks and progressively handling it as the player moves around.

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The first in a series of long-form tutorials covering the process of creating a Facebook Instant Game with Phaser 3.

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Learn how to use Tweens with curves and Bezier Curves with full source code.

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A lightweight alternative to Containers for Phaser 3 Games.

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In this tutorial Emanuele updates his “Down the Mountain” prototype to Phaser 3 with full source code.

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In the final part of the series learn how to add icons to the wheel using Containers.

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Learn how to add apples which you can slice apart in to your re-creation of the Knife Hit game in this part of the tutorial.

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In the next part of the tutorial series learn how change the size of each slice of the wheel.

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In this part of the tutorial series you learn how to add gradients, rings and an inertia effect to your wheel.

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Create Progressive Web Apps and Offline-First Phaser games in this tutorial.

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Build a wheel of fortune for your Phaser games in only a few lines. Draw the wheel on the fly with large room for customization.

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Make a complete physics puzzle platform game in part give of the most comprehensive, well written and illustrated tutorials on tilemaps.

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Learn how to make a turn-based RPG game. In this part you create the battle scene and fight sequence.

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A comprehensive GUI for editing all of the various Phaser particle and emitter properties.

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Learn how to add Matter.js physics into your game in part four of one of the most comprehensive, well written and illustrated tutorials on tilemaps.

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Try out 4 lessons for free from the Zenva Phaser 3 Game Development Course and learn about getting up your game and working with Sprites.

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A helpful plugin that wraps up the Matter collision logic in a friendly and more modular way.

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Learn how to make a turn-based RPG game. including world building, player movement and bad guys.

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All of the classroom resources and code from the Seattle Coder Dojo Phaser game making session.

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A quick and easy to use custom Game Object class for display a pie-chart progress meter.

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How to solve a maze using the A* algorithm with Phaser 3.

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Creating a spinning wheel of fortune with just a few tweens and lines of code in Phaser 3.

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Learn how to create procedural dungeons in part three of one of the most comprehensive, well written and illustrated tutorials on tilemaps.

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In the second part of re-creating the hit iOS game, you learn how to change the target speed.

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Learn how to handle jumping on enemies heads in this Arcade Physics tutorial.

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Part two of one of the most comprehensive, well written and illustrated tutorial on tilemaps in Phaser 3. This time, dynamic worlds.

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Create a platformer inspired by the iOS game Yeah Bunny in Phaser 3 with Arcade Physics.

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How to integrate Facebook Instant Games API in your Phaser game – managing leaderboards.

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Loading assets as data URI's in Phaser 3

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A comprehensive tutorial on converting Flash games to Phaser and how to get the best out of it.

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A source code example and explanation about using palette swapping on a Sprite Sheet in Phaser 3.

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A tutorial on supporting retina images in your Phaser 3 game, with demo and sample code.

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A complete template package to let you make overhead 2D tilemap games quickly, including a great RPG style demo game.

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27th July 2018

A comprehensive guide on setting up a Modern Web Development environment for Phaser 3.

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26th July 2018

An extremely comprehensive, well written and illustrated tutorial on tilemaps in Phaser 3, written but the developer who built the tilemap API.

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25th July 2018

This Nine Patch plugin easily adds 9-slice scaling support to Phaser 3.

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24th July 2018

Free Udemy Course: Making Games With Phaser 2. Learn the fundamentals of JavaScript and Phaser!