Filter News By:
News
Dialog Manager Plugin
A plugin to easily create dialog trees with actors, choices, answers and more.
Flappy Pong
A cute mash-up of Flappy Bird and Pong. See how long you can bounce the ball.
Slither.io Tutorial Part 7
In the final part of the tutorial series food is added for the snakes to eat.
Billiard Blitz Challenge
Pocket the balls in the time given in this beautifully crafted arcade billiards game.
Slither.io Tutorial Part 6
In part 6 of the tutorial series the snakes are given shadows that can easily change color.
Phaser CE v2.8.5 Released
The community edition of Phaser 2 is enhanced with much better docs layout, Firefox fixes and template updates.
Arcade Slopes Plugin 0.3.0
This essential plugin gets a new release with improved debugging, heuristics and object pooling.
Phaser 3 ES6 Bootstrap
Want to try out Phaser 3 with ES6 + Webpack and Live Reload? Grab this new bootstrap.
Mega Pro Racer
A 2D multiplayer online racing game. Pick your car, track and opponents and race to victory.
FITC Spotlight Web Games
Attend the Phaser presentation at the Spotlight Web Games conference this October.
Let's All Feed The Mouth
Each player controls a tentacle and must work together to feed burgers to the ever hungry mouth!
Zenva Phaser Hackathon Results
The results are in from the first Phaser hackathon and there are some great entries!
Rocking Square
Avoid the blocks that drop from the sky by tilting your phone - simple but addictive fun!
Phaser Nine Slice Plugin
Easily add blazing fast nine slice scaling support into your Phaser games.
Phaser CE v2.8.4 Released
This new point release adds a new Ionic template and addresses some TypeScript bugs.
Phaser UI Package
A set of UI components include progress bar, toast and a toggle slider.
Creating an Endless Runner Part 3
The third part of the endless runner tutorial series sorts out the jumping.
Creating an Endless Runner Part 2
The second part of the tutorial series on making your own endless runner game.
Bounce to Dodge
Control the spikes so the ball doesn't hit them - a nice inverse of a popular mechanic.